

Fixed a case where console parties could fail to migrate with the rest of the server into a new map.Fixed an issue with parties failing to migrate together if the finished match had less than 12 players.

PlayStation – Accepting an invite from another player while queueing now properly updates the party widget.Fixed a case where parties would fail to migrate to a new match after finishing a match and would be instead sent back to the main menu.When searching for a game as a party, the party members latency no longer attributes to the match (only the party leaders does) which should decrease the time it takes to find a match.Friends and party members are now always placed on the same team at the start of a game.Fixed a case where an entire party would not be successfully matched into the same game.Rejoining the same server no longer has a chance to kick you.When joining a server while backfill is in progress players will not longer be removed from the server.Fixed an issue with matchmaking failing if crossplay is disabled on 64p and FFA queues.Fixed disabling crossplay causing matchmaking problems for all crossplay users.When a game is started by users that do not have crossplay enabled, it will only allow non-crossplay users to rejoin that match and prevent crossplay users from joining it.Votekick values have been changed to the following values:.

Closed gates for Agatha spawns on Falmire.Match no longer ends in a draw if one team has more kills than the other but has one remaining player alive.When a timeout occurs the UI now reads as “Draw” instead of “Round Lost/Won”.Idle kick timer is now working as intended.New arena mode match start countdown voice over.

